Still in Cars Land
Yep, we finally make the turn thinking we’re close to the entrance and we see this.
At this point, we’re kind of wondering if we’ve made a mistake.
But we persevered. There’s no way this many people would be lining up for a junky attraction, right (wait a minute– the longest ride we encountered at Disneyland was for the Finding Nemo Submarine Voyage, and it was pretty “meh.”)?
By the time we made it to the station, we were getting pretty psyched.
And rightfully so. Combining the best of Disney dark ride technology with the modern thrill of Epcot’s Test Track, Radiator Springs Racers is the best ride I’ve ever been on.
It resonates on every level. The animatronics, music, and layout are perfection.
We wanted to get back on immediately. Good thing we grabbed those FASTpasses. There’s a single rider line also, if you’re willing to split up your group.
Ugh. A ride based on the redneck pickup truck? Do we really need this?
Oh my god, it’s a whip! Yes, we absolutely need this!
Karen gets ridiculously giddy on these things. Don’t believe me?
Told ya. When she gets on rides like this, I’m just there as ballast.
The third and final ride in Cars Land was Luigi’s Flying Tires.
The queue takes riders through Luigi’s Casa Della Tires shop out to the tire yard.
The attraction was a loving homage to the Flying Saucers ride that graced Disneyland for five years. While the concept itself was simple, the execution was tricky. Basically it’s like being on an air hockey table, but you control the puck. Your tire moved based on which direction you shifted your weight. It took a bit of time to figure out, but once you got the hang of it, it was really quite fun.
It does require a level of cooperation between riders – if you don’t move together, you’re not going very far. Unfortunately the cost of maintaining this attraction (combined with a low hourly capacity) was unacceptable, and the ride closed in 2015.
This section of the park is wildly popular, and rightfully so.